The system is light, and easy to learn. The 12-page book packs in just enough information to get started.
It didn’t have a character sheet available, so I’ve designed my own fillable PDF character sheet. There are four characters on each letter-size page. Each page was designed to be cut into 4 separate sheets to match the page size of the book.
Hobomancer is a RPG from Hex Games in which you play Hobomancers, members of a secret society of hobo magicians constantly traveling across Depression-Era America. They use their powers to battle otherworldy supernatural threats and protect reality itself.
I’ve also made a PDF file of six pregenerated Hobomancer characters. Each has a description of the character’s Hobo Power printed on the back, along with the basic Hobomancer powers, and a list of spirits.
I’m in the middle of preparing a one-shot game of the original 1978 edition of Gamma World for next week. I ran this game for years when I was a kid in the 80s, so it was a big nostalgia kick to start reading through it again.
You can click on the portrait area of the PDF to insert an image.
If a player picks up a technological device from the old world, it’s not assumed the PC can immediately figure out its function or how to use it. GW has a fun little subsystem to allow PCs to experiment with an artifact.
There is a flowchart that the players move across randomly by rolling a D10. They can either eventually figure it out, or possibly cause it to malfunction or even explode.
The three flowcharts in the book are a little small & crude, so I’ve started working on larger, nicer versions.
Here’s the first one – it’s just for one chart (chart A)
I recently ran a quick session of Troika!, the fantasy RPG from the Melsonian Arts Council. It’s a simple system based on the old Fighting Fantasy System.The whole thing has a wonderful, weird, psychedelic acid-fantasy vibe. Definitely worth checking out
I’ve added rules summaries on the back side of each one.
I took the rules summary text from David Schirduan’s Troika Reference Sheet that I got from his site (his version is way nicer looking). He has a lot of other reference sheets available there as well: https://technicalgrimoire.com/downloads
Night Owl Games makes a fun series of games based on the original D&D rules in a variety of genres.
One of my favorites is Freebooters, a retro-clone based on the Age of Piracy in the Caribbean. It’s got rules covering ship battles, boarding, and voodoo. It’s short, succinct and gives a lot of useful historical info for running piracy-themed games.
I’ve made my own custom fillable character sheet. It was designed to be printed on cream colored or brown paper.